利用AOP写2PC框架(一)

时间:2021-08-09 13:19:30

并不是很想写这个系列,因为这个2pc单独写一个小架构有点鸡肋。不过也不知道写什么了,先写了再说吧。

整个流程如下图:

利用AOP写2PC框架(一)

关于AOP系列的文章很多,我这里也再重复造一下*。

首先,我们定义了一个IAopProxy,用于给AopProxyFactory用来创建Proxy实例的接口,代码如下:

    public interface IAopProxy
{
AopProxyBase CreateAopProxyInstance(MarshalByRefObject obj, Type type);
}

AOP截获最重要的就是RealProxy类了,我们写一个AopProxyBase抽象类,继承于RealProxy,代码如下:

public abstract class AopProxyBase : RealProxy
{
private readonly MarshalByRefObject target; //默认透明代理
public AopProxyBase(MarshalByRefObject obj, Type type)
: base(type)
{
this.target = obj;
} public override IMessage Invoke(IMessage msg)
{
IMethodCallMessage call = (IMethodCallMessage)msg; bool isIntercept = false; var attrs = call.MethodBase.GetCustomAttributes(typeof(AopMethodAttribute), false) as AopMethodAttribute[]; //如果标记了AopMethodAttribute的,才记录。
if (attrs.Length > )
{
isIntercept = true;
} if (isIntercept)
{
this.Before(msg, attrs);
} //如果触发的是构造函数,此时target的构建还未开始
IConstructionCallMessage ctor = call as IConstructionCallMessage;
if (ctor != null)
{
//获取最底层的默认真实代理
RealProxy default_proxy = RemotingServices.GetRealProxy(this.target);
default_proxy.InitializeServerObject(ctor);
MarshalByRefObject tp = (MarshalByRefObject)this.GetTransparentProxy(); return EnterpriseServicesHelper.CreateConstructionReturnMessage(ctor, tp);
} IMethodReturnMessage result_msg = RemotingServices.ExecuteMessage(this.target, call); if (isIntercept)
{
this.After(msg, result_msg, attrs);
} return result_msg;
} public abstract void Before(IMessage requestMsg, AopMethodAttribute[] attrs); public abstract void After(IMessage requestMsg, IMessage Respond, AopMethodAttribute[] attrs); }

同时,我们定义了AopAttribute : ProxyAttribute,代码如下:

[AttributeUsage(AttributeTargets.Class)]
public class AopAttribute : ProxyAttribute
{
IAopProxy proxy;
public AopAttribute(Type factoryType)
{
this.proxy = (IAopProxy)AopProxyFactory.CreateInstance(factoryType);
} public override MarshalByRefObject CreateInstance(Type serverType)
{
MarshalByRefObject target = base.CreateInstance(serverType); AopProxyBase rp = this.proxy.CreateAopProxyInstance(target, serverType); return (MarshalByRefObject)rp.GetTransparentProxy();
}
}

可以看到在AopAttribute的构造函数里面,有通过Factory去创建被拦截的Class的实例,避免每次都去创建,我加了一个Dictionary作为Cache,代码如下:

 public class AopProxyFactory
{
private static AopProxyCache _proxyCollection; private static readonly object _syncObject = new object();
static AopProxyFactory()
{
lock (_syncObject)
{
if (_proxyCollection == null)
{
_proxyCollection = new AopProxyCache();
}
}
} public static IAopProxy CreateInstance(Type type)
{
return _proxyCollection[type];
}
} public class AopProxyCache
{
public Dictionary<Type, IAopProxy> _proxys;
private static readonly object _syncObject = new object(); public AopProxyCache()
{
lock (this)
{
if (_proxys == null)
{
_proxys = new Dictionary<Type, IAopProxy>();
}
}
} public void Add(Type type, IAopProxy proxy)
{
if (_proxys == null) throw new ArgumentNullException("proxys is not init");
lock (_syncObject)
{
this._proxys[type] = proxy;
}
} public IAopProxy Get(Type type)
{
IAopProxy proxy;
if (this._proxys.ContainsKey(type))
{
proxy = this._proxys[type];
}
else
{
lock(_syncObject)
{
if (!this._proxys.ContainsKey(type))
{
proxy = (IAopProxy)Activator.CreateInstance(type);
this.Add(type, proxy);
}
else
{
proxy = this._proxys[type];
}
}
}
return proxy;
} public IAopProxy this[Type type]
{
get
{
return this.Get(type);
}
set
{
this.Add(type, value);
}
}
}

那道这里Aop的基础类就搭建完毕了,具体的拦截后,要做什么,则需要去继承于我们的抽象类AopProxyBase,然后复写After和Before去做一些拦截,记录的工作。