[官方教程] IL2CPP 深入讲解系列介绍 (汇总帖)
http://forum.china.unity3d.com/forum.php?mod=viewthread&tid=8960&highlight=il2cpp
Unity将来时:IL2CPP是什么?
http://inpla.net/thread-8197-1-1.html
https://zhuanlan.zhihu.com/p/19972689
Unity3D将来时:IL2CPP(下)
http://blog.csdn.net/qq168213001/article/details/46319219
Unity3D 降低IL2CPP编译可执行文件大小
http://www.cnblogs.com/mrblue/p/4979004.html
Suggestion for reducing the size of IL2CPP generated executable
http://forum.unity3d.com/threads/suggestion-for-reducing-the-size-of-il2cpp-generated-executable.338986/
用Unity制作游戏,你需要深入了解一下IL2CPP
http://blog.csdn.net/qq168213001/article/details/46319139
Unity开发-IL2CPP概述
http://blog.sina.com.cn/s/blog_7cbd10170102voxc.html
AN INTRODUCTION TO IL2CPP INTERNALS
https://blogs.unity3d.com/2015/05/06/an-introduction-to-ilcpp-internals/
IL2CPP 深入讲解:垃圾回收器的集成
http://www.jianshu.com/p/59d3ab1135b3
Unity3D Native 插件开发: IL2CPP 机制篇
http://tieba.baidu.com/p/4566737560
IL2CPP 深入讲解:P/Invoke封装(三)
http://blog.csdn.net/gz_huangzl/article/details/52485507
IOS平台Unity引擎的IL2CPP机制分析及安全性评估
http://gad.qq.com/article/detail/7166024
从Profile中窥探Unity的内存管理
http://blog.csdn.net/cxihu/article/details/51538542
(二)Unity5.0新特性------unity内部:内存 和 性能(以及Unity5的升级优化)
http://blog.csdn.net/u010019717/article/details/44758685?locationNum=6
IL2CPP 深入讲解:垃圾回收器的集成(六)
http://blog.csdn.net/gz_huangzl/article/details/52485545
技术干货|IL2CPP 深入讲解系列介绍之4:方法调用介绍
http://www.wtoutiao.com/p/Db8sho.html