本文实例讲述了Python实现基于TCP UDP协议的IPv4 IPv6模式客户端和服务端功能。分享给大家供大家参考,具体如下:
由于目前工作的需要,需要在IPv4和IPv6两种网络模式下TCP和UDP的连接,要做到客户端发包,服务端收包。
前几天写了代码,但是把UDP的客户端和服务端使用TCP模式的代码了。今天在公司使用该工具的时候,发现了问题,忘记了UDP不需要验证。疏忽,疏忽。不过刚刚接触编程,可以原谅。
现在在家,已经把代码改好了。经测试可以使用。
先运行客户端:
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python MiniClient.py host port mode(t4, t6, u4, u6)
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再运行服务端:
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python MiniServer.py host port mode(t4, t6, u4, u6)
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客户端代码如下:
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import socket, sys
import time
class MiniClient:
h = ''
p = ''
m = ''
def __init__( self , host, port, mode):
self .h = host
self .p = int (port)
self .m = mode
def tcpC4( self ):
tcpT4Client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print "Done........"
tcpT4Client.connect(( self .h, self .p))
print "TCP IPv4 TCP mode connecting..."
while True :
time.sleep( 1 )
tcpT4Client.send( 'hello' )
print "hello send to Server"
def udpC4( self ):
udpT4Client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
print "UDP TCP IPv4 Mode connecting..."
while True :
time.sleep( 1 )
udpT4Client.sendto( "hello" , ( self .h, self .p))
print "Hello Send to " , self .h , ' Use ' , self .p, 'Port'
def tcpC6( self ):
tcpT4Client = socket.socket(socket.AF_INET6, socket.SOCK_STREAM)
print "Done........"
tcpT4Client.connect(( self .h, self .p))
print "TCP IPv6 TCP mode connecting..."
while True :
time.sleep( 1 )
tcpT4Client.send( 'hello' )
print "hello send to Server"
def udpC6( self ):
udpU6Client = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
print "UDP TCP IPv4 Mode connecting..."
while True :
time.sleep( 1 )
udpU6Client.sendto( "hello" , ( self .h, self .p))
print "Hello Send to " , self .h , ' Use ' , self .p, 'Port'
if __name__ = = "__main__" :
x = MiniClient(sys.argv[ 1 ], sys.argv[ 2 ], sys.argv[ 3 ])
if x.m = = 't4' :
x.tcpC4()
elif x.m = = 't6' :
x.tcpC6()
elif x.m = = 'u4' :
x.udpC4()
else :
x.udpC6()
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服务端代码:
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import socket, sys
class MiniServer:
h = ''
p = ''
m = ''
def __init__( self , host, port, mode):
self .h = host
self .p = int (port)
self .m = mode
def serverT4( self ):
tcpT4Server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print "Server Socket Created......."
tcpT4Server.bind(( self .h, self .p))
print "Wating for connecting......."
tcpT4Server.listen( 5 )
while True :
clientSock, clientaddr = tcpT4Server.accept()
print "Connected from: " , clientSock.getpeername()
clientSock.send( 'Congratulations........' )
while True :
buf = clientSock.recv( 1024 )
print buf
#clientSock.close()
def udpT4( self ):
udpT4Server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
print "UDP TCP IPv4 Mode Start....."
udpT4Server.bind(( self .h, self .p))
print "UDP Server Start"
while True :
udpT4Data, udpT4ServerInfo = udpT4Server.recvfrom( 1024 )
print "Receive from " , udpT4ServerInfo, " and The Data send from The Client is :" , udpT4Data
def serverT6( self ):
tcpT6Server = socket.socket(socket.AF_INET6, socket.SOCK_STREAM)
print "Server Socket Created......."
tcpT6Server.bind(( self .h, self .p))
print "Wating for connecting......."
tcpT6Server.listen( 5 )
while True :
clientSock, clientaddr = tcpT6Server.accept()
print "Connected from: " , clientSock.getpeername()
clientSock.send( 'Congratulations........' )
#clientSock.close()
def udpT6( self ):
udpT6Server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
print "UDP TCP IPv4 Mode Start....."
udpT6Server.bind(( self .h, self .p))
print "UDP Server Start"
while True :
udpT4Data, udpT6ServerInfo = udpT6Server.recvfrom( 1024 )
print "Receive from " , udpT6ServerInfo, " and The Data send from The Client is :" , udpT4Data
if __name__ = = "__main__" :
x = MiniServer(sys.argv[ 1 ], sys.argv[ 2 ], sys.argv[ 3 ])
if x.m = = 't4' :
x.serverT4()
elif x.m = = 't6' :
x.serverT6()
elif x.m = = 'u4' :
x.udpT4()
else :
x.udpT6()
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希望本文所述对大家Python程序设计有所帮助。
原文链接:https://www.cnblogs.com/roicel/archive/2013/03/06/2947068.html