【原】unity 不销毁对象的处理

时间:2022-05-12 19:07:52
【文件属性】:
文件名称:【原】unity 不销毁对象的处理
文件大小:124KB
文件格式:ZIP
更新时间:2022-05-12 19:07:52
源码 工具 NULL 博文链接:https://wenshuang.iteye.com/blog/2180680
【文件预览】:
New Unity Project 6
----ProjectSettings()
--------InputManager.asset(5KB)
--------TagManager.asset(6KB)
--------EditorSettings.asset(4KB)
--------GraphicsSettings.asset(4KB)
--------DynamicsManager.asset(4KB)
--------NavMeshLayers.asset(9KB)
--------ProjectSettings.asset(24KB)
--------Physics2DSettings.asset(4KB)
--------NetworkManager.asset(4KB)
--------AudioManager.asset(4KB)
--------TimeManager.asset(4KB)
--------QualitySettings.asset(5KB)
--------EditorBuildSettings.asset(4KB)
----New Unity Project 6.userprefs(585B)
----Assembly-CSharp.csproj(3KB)
----Assets()
--------Main2.cs(427B)
--------AAA.prefab.meta(95B)
--------AAA.prefab(6KB)
--------Main1.cs(520B)
--------AAA.cs.meta(178B)
--------1.unity(13KB)
--------Main2.cs.meta(178B)
--------1.unity.meta(90B)
--------2.unity.meta(90B)
--------2.unity(13KB)
--------Main1.cs.meta(178B)
--------AAA.cs(177B)
----New Unity Project 6-csharp.sln(1KB)
----New Unity Project 6.sln(1KB)
----Library()
--------FailedAssetImports.txt(0B)
--------expandedItems(4KB)
--------AssetImportState(6B)
--------guidmapper(4KB)
--------MonoManager.asset(4KB)
--------ScriptAssemblies()
--------metadata()
--------ScriptMapper(8KB)
--------BuildSettings.asset(4KB)
--------InspectorExpandedItems.asset(4KB)
--------AssetServerCacheV3(5KB)
--------AnnotationManager(4KB)
--------EditorUserBuildSettings.asset(4KB)
--------ProjectSettings.asset(24KB)
--------CurrentLayout.dwlt(35KB)
--------EditorUserSettings.asset(4KB)
--------BuildPlayer.prefs(0B)
--------assetDatabase3(25KB)
----Assembly-CSharp-vs.csproj(3KB)

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