前端H5动态背景登录页面(下)

时间:2024-04-26 06:59:21
<!doctype html> <html> <head> <meta charset="utf-8"> <title>登录</title> <link rel="stylesheet" href="lib/layui/css/layui.css" media="all" /> <link rel="stylesheet" href="css/login.css" /> <script type="text/javascript" src="js/jquery.min.js"></script> <script type="text/javascript" src="js/jquery.pure.tooltips.js"></script> <script type="text/javascript" src="lib/layui/layui.js"></script> <style> html,body { width: 100%; height: 100%; margin: 0; padding: 0; overflow: hidden; } .container{ width: 100; height: 100%; margin: 0; padding: 0; background-color: #000000; } .box { width:450px; height:295px; background:#000000; position:absolute; top:50%; left:50%; margin-left:-14%; margin-top:-10%; z-index:3;opacity: 0.6;} </style> </head> <body> <div id="jsi-jellyfish-container" class="container"> <div class="beg-login-box box"> <header> <h1 style="color:#FFFFFF">欢迎登录</h1> </header> <div class="beg-login-main"> <form action="" class="layui-form" method="post"><input name="__RequestVerificationToken" type="hidden" value="fkfh8D89BFqTdrE2iiSdG_L781RSRtdWOH411poVUWhxzA5MzI8es07g6KPYQh9Log-xf84pIR2RIAEkOokZL3Ee3UKmX0Jc8bW8jOdhqo81" /> <div class="layui-form-item"> <label class="beg-login-icon"> <i class="layui-icon">&#xe612;</i> </label> <input type="text" name="userName" lay-verify="userName" autocomplete="off" placeholder="请输入登录名" class="layui-input"> </div> <div class="layui-form-item"> <label class="beg-login-icon"> <i class="layui-icon">&#xe642;</i> </label> <input id="login-password" type="password" name="password" lay-verify="password" autocomplete="off" placeholder="请输入密码" class="layui-input"> </div> <div class="layui-form-item"> <div class="beg-pull-left beg-login-remember" style="color:#FFFFFF;margin-top: 9%;"> <label>记住帐号?</label> <input type="checkbox" name="rememberMe" lay-skin="switch" lay-text="ON|OFF" checked> </div> <div class="beg-pull-right"> <button class="layui-btn layui-btn-primary" lay-submit lay-filter="login" style="margin-top: 33%;" onclick="login()"> <i class="layui-icon">&#xe650;</i> 登录 </button> </div> <div class="beg-clear"></div> </div> </form> </div> <footer> <!-- <p><a href="../宋加加网页/index.html"><span style="color:#06F">返回首页</span></a></p> --> </footer> </div> <script> var RENDERER = { JELLYFISH_RATE: 0.00015, DUST_RATE: 0.0005, ADJUST_DISTANCE : 100, ADJUST_OFFSET : 5, init : function(){ this.setParameters(); this.reconstructMethod(); this.createElements(); this.bindEvent(); this.render(); }, setParameters : function(){ this.$window = $(window); this.$container = $('#jsi-jellyfish-container'); this.width = this.$container.width(); this.height = this.$container.height(); this.radius = Math.sqrt(Math.pow(this.width / 2, 2) + Math.sqrt(this.height/ 2, 2)); this.distance = Math.sqrt(Math.pow(this.width, 2) + Math.sqrt(this.height, 2)); this.canvas = $('<canvas />').attr({width : this.width, height : this.height}).appendTo(this.$container).get(0); this.context = this.canvas.getContext('2d'); this.jellyfishes = []; this.theta = 0; this.x = 0; this.y = 0; this.destinationX = this.x; this.destinationY = this.y; this.dusts = []; }, reconstructMethod : function(){ this.render = this.render.bind(this); }, getRandomValue : function(range){ return range.min + (range.max - range.min) * Math.random(); }, createElements : function(){ for(var i = 0, length = this.JELLYFISH_RATE * this.width * this.height; i < length; i++){ this.jellyfishes.push(new JELLYFISH(this)); } for(var i = 0, length = this.DUST_RATE * this.width * this.height; i < length; i++){ this.dusts.push(new DUST(this)); } }, bindEvent : function(){ this.$container.on('mousemove', this.translateCenter.bind(this, false)); this.$container.on('mouseout', this.translateCenter.bind(this, true)); }, translateCenter : function(toAdjust, event){ var offset = this.$container.offset(); this.destinationX = event.clientX - offset.left + this.$window.scrollLeft(); this.destinationY = event.clientY - offset.top + this.$window.scrollTop(); if(!toAdjust){ return; } if(this.destinationX < this.ADJUST_OFFSET){ this.destinationX = 0; }else if(this.radius > this.width - this.ADJUST_OFFSET){ this.destinationX = this.width; } if(this.destinationY < this.ADJUST_OFFSET){ this.destinationY = 0; }else if(this.radius > this.height - this.ADJUST_OFFSET){ this.destinationY = this.height; } }, render : function(){ requestAnimationFrame(this.render); if(this.destinationX > this.x){ this.x = Math.min(this.x + this.ADJUST_DISTANCE, this.destinationX); }else{ this.x = Math.max(this.x - this.ADJUST_DISTANCE, this.destinationX); } if(this.destinationY > this.y){ this.y = Math.min(this.y + this.ADJUST_DISTANCE, this.destinationY); }else{ this.y = Math.max(this.y - this.ADJUST_DISTANCE, this.destinationY); } var gradient = this.context.createRadialGradient(this.x, this.y, 0, this.x, this.y, this.radius); gradient.addColorStop(0, 'hsl(245, 100%, 50%)'); gradient.addColorStop(0.3, 'hsl(245, 100%, 30%)'); gradient.addColorStop(1, 'hsl(245, 100%, 10%)'); this.context.fillStyle = gradient; this.context.fillRect(0, 0, this.width, this.height); for(var i = 0, length = this.dusts.length; i < length; i++){ this.dusts[i].render(this.context, this.x, this.y); } for(var i = 0, length = this.jellyfishes.length; i < length; i++){ this.jellyfishes[i].render(this.context, this.x, this.y); } } }; var JELLYFISH = function(renderer){ this.renderer = renderer; this.init(true); }; JELLYFISH.prototype = { EXPANSION_RANGE : {min : Math.PI / 120, max : Math.PI / 30}, DIRECTION_RANGE : {min : 0, max : Math.PI * 2}, BASE_RANGE_X : {min : 10, max : 15}, BASE_RANGE_Y : {min : 0, max : 5}, BASE_RANGE_CP_X : {min : 20, max : 50}, BASE_RANGE_CP_Y : {min : -40, max : -20}, EXPANTION_OFFSET_RANGE : {min : 0.2, max : 0.5}, EXTENSION_RATE_RANGE : {min : 0.5, max : 1.5}, FEELER_LENGTH_RANGE : {min : 15, max : 30}, FEELER_WIDTH_RANGE : {min : 2, max : 4}, ACCELERATION_RATE : 0.2, OFFSET_TO_JUDGE : 100, FRICTION : 0.96, EXTENSION_COUNT : 100, init : function(toInit){ this.radius = this.renderer.radius + this.OFFSET_TO_JUDGE * 2; if(toInit){ this.x = this.renderer.getRandomValue({min : -this.OFFSET_TO_JUDGE, max : this.renderer.width + this.OFFSET_TO_JUDGE}); this.y = this.renderer.getRandomValue({min : -this.OFFSET_TO_JUDGE, max : this.renderer.height + this.OFFSET_TO_JUDGE}); this.direction = this.renderer.getRandomValue(this.DIRECTION_RANGE); }else{ switch(condition = Math.random() * 4 | 0){ case 0: this.x = -this.OFFSET_TO_JUDGE; this.y = this.renderer.getRandomValue({min : 0, max : this.renderer.height}); this.direction = this.renderer.getRandomValue({min : Math.PI / 4, max : Math.PI * 3 / 4}); break; case 1: this.x = this.renderer.getRandomValue({min : 0, max : this.renderer.width}); this.y = -this.OFFSET_TO_JUDGE; this.direction = this.renderer.getRandomValue({min : Math.PI * 3 / 4, max : Math.PI * 5 / 4}); break; case 2: this.x = this.renderer.width + this.OFFSET_TO_JUDGE; this.y = this.renderer.getRandomValue({min : 0, max : this.renderer.height}); this.direction = this.renderer.getRandomValue({min : Math.PI * 5 / 4, max : Math.PI * 7 / 4}); break; case 3: this.x = this.renderer.getRandomValue({min : 0, max : this.renderer.width}); this.y = this.renderer.height + this.OFFSET_TO_JUDGE; this.direction = this.renderer.getRandomValue({min : Math.PI * 3 / 4, max : Math.PI * 5 / 4}); } } this.expansion = 0; this.expansionDelta = this.renderer.getRandomValue(this.EXPANSION_RANGE); this.vx = 0; this.vy = 0; this.ax = Math.sin(this.direction) * this.expansionDelta * this.ACCELERATION_RATE; this.ay = -Math.cos(this.direction) * this.expansionDelta * this.ACCELERATION_RATE; this.baseX = this.renderer.getRandomValue(this.BASE_RANGE_X); this.baseY = this.renderer.getRandomValue(this.BASE_RANGE_Y); this.baseCPX = this.renderer.getRandomValue(this.BASE_RANGE_CP_X); this.baseCPY = this.renderer.getRandomValue(this.BASE_RANGE_CP_Y); this.expansionOffset = this.renderer.getRandomValue(this.EXPANTION_OFFSET_RANGE); this.feelerLength = this.renderer.getRandomValue(this.FEELER_LENGTH_RANGE); this.feelerWidth = this.renderer.getRandomValue(this.FEELER_WIDTH_RANGE); this.extensionRate = this.renderer.getRandomValue(this.EXTENSION_RATE_RANGE); this.theta = 0; }, render : function(context, x, y){ context.save(); context.translate(this.x, this.y); context.rotate(this.direction); var opacity = 0.1 + 0.9 * Math.pow(1 - Math.min(1, Math.sqrt(Math.pow(this.x - x, 2) + Math.pow(this.y - y, 2)) / this.renderer.distance), 2), feelerColor = 'hsla(240, 80%, 80%, ' + 0.5 * opacity + ')', patternColor = 'hsla(240, 80%, 80%, ' + 0.8 * opacity + ')', gradient = context.createRadialGradient(0, this.baseCPY, 0, 0, this.baseCPY, this.baseY - this.baseCPY); gradient.addColorStop(0, 'hsla(245, 100%, 100%, ' + opacity + ')'); gradient.addColorStop(0.5, 'hsla(245, 100%, 80%, ' + 0.6 * opacity + ')'); gradient.addColorStop(1, 'hsla(245, 100%, 60%, ' + 0.4 * opacity + ')'); context.fillStyle = gradient; context.strokeStyle = patternColor; context.lineWidth = 2; var baseX = this.baseX * (1 + this.expansionOffset * Math.cos(this.expansion)), theta = Math.PI / 2 - Math.abs((Math.PI - this.expansion)) / 2; context.save(); this.createHead(context, baseX); context.restore(); this.createMainPattern(context, baseX); this.createSubPattern(context, 0, this.baseCPY * 0.45, 0); this.createSubPattern(context, -7, this.baseCPY * 0.4, -theta); this.createSubPattern(context, 7, this.baseCPY * 0.4, theta); this.createFeeler(context, feelerColor); context.restore(); if(this.expansion >= Math.PI - this.expansionDelta && this.expansion <= Math.PI){ this.expansion += this.expansionDelta / this.EXTENSION_COUNT; }else{ this.expansion += this.expansionDelta; } this.expansion %= Math.PI * 2; this.x += this.vx; this.y += this.vy; if(this.expansion >= 0 && this.expansion <= Math.PI){ this.vx += this.ax; this.vy += this.ay; } this.vx *= this.FRICTION; this.vy *= this.FRICTION; this.judgeToReset(); }, createHead : function(context, baseX){ context.beginPath(); context.moveTo(-baseX, this.baseY); context.bezierCurveTo(-this.baseCPX, this.baseCPY, this.baseCPX, this.baseCPY, baseX, this.baseY); context.closePath(); context.fill(); }, createMainPattern : function(context, baseX){ context.beginPath(); context.moveTo(-baseX * 0.6, this.baseY); context.bezierCurveTo(-this.baseCPX * 0.8, this.baseCPY * 0.5, this.baseCPX * 0.8, this.baseCPY * 0.5, baseX * 0.6, this.baseY); context.stroke(); }, createSubPattern : function(context, translateX, translateY, rotate){ context.save(); context.beginPath(); context.translate(translateX, translateY); context.rotate(rotate); context.scale(1, 0.5); context.arc(0, 0, 4, 0, Math.PI * 2, false); context.stroke(); context.restore(); }, createFeeler : function(context, feelerColor){ for(var i = -3; i <= 3; i++){ context.save(); context.beginPath(); context.strokeStyle = feelerColor; context.translate(i * 2, this.baseY); context.moveTo(0, 0); var x, cy; if(this.expansion >= 0 && this.expansion <= Math.PI){ cy = (Math.PI - this.expansion) / Math.PI; x = i * this.feelerWidth * cy; }else{ cy = (this.expansion - Math.PI) / Math.PI; x = i * this.feelerWidth * cy; } var rate = (cy > 0.5) ? (1 - cy) : cy; context.bezierCurveTo(x * this.extensionRate, this.feelerLength * rate, x * this.extensionRate, this.feelerLength * (1 - rate), x, this.feelerLength); context.stroke(); context.restore(); } }, judgeToReset : function(){ if(this.x < -this.OFFSET_TO_JUDGE && this.vx < 0 || this.x > this.renderer.width + this.OFFSET_TO_JUDGE && this.vx > 0 || this.y < -this.OFFSET_TO_JUDGE && this.vy < 0 || this.y > this.renderer.height + this.OFFSET_TO_JUDGE && this.vy > 0){ this.init(false); } } }; var DUST = function(renderer){ this.renderer = renderer; this.init(); }; DUST.prototype = { RADIUS : 5, VELOCITY : 0.1, init : function(){ var phi = this.renderer.getRandomValue(