
#define DELAY_ONE_MICROSECOND (-10)
#define DELAY_ONE_MILLISEND (DELAY_ONE_MICROSECOND*1000)
void Sleep(LONG Millisend)
{
LARGE_INTEGER Interval;
Interval.QuadPart = DELAY_ONE_MILLISEND;
Interval.QuadPart *= Millisend;
KeDelayExecutionThread(kernelMode,,&Interval);
}