DEV界面皮肤

时间:2023-03-10 00:42:45
DEV界面皮肤

1.添加一个

DEV界面皮肤

2.添加引用:

DEV界面皮肤

3.添加一个SkinTools类

public class SkinTools
{
/// <summary>
/// 在Program中调用
/// </summary>
public static void InitOtherSkin()
{
//皮肤
DevExpress.UserSkins.BonusSkins.Register();
DevExpress.UserSkins.OfficeSkins.Register();
DevExpress.Skins.SkinManager.EnableFormSkins();
DevExpress.Skins.SkinManager.EnableMdiFormSkins();
} string defaultSkinName;//皮肤 string XMLPath = Application.StartupPath + @"\Config\SystemInfo.xml";//保存有皮肤信息的XML文件
DevExpress.XtraBars.RibbonGalleryBarItem RgbiSkin; public static void InitSkinGallery(DevExpress.XtraBars.RibbonGalleryBarItem rgbiSkin)
{
new SkinTools(rgbiSkin);
} /// <summary>
/// 构造器
/// </summary>
/// <param name="rgbiSkin"></param>
SkinTools(DevExpress.XtraBars.RibbonGalleryBarItem rgbiSkin)
{
InitOtherSkin();//添加皮肤
InitialSkin(rgbiSkin); } /// <summary>
/// 加载皮肤到控件
/// </summary>
/// <param name="RGBISkin"></param>
void InitialSkin(DevExpress.XtraBars.RibbonGalleryBarItem RGBISkin)
{
RgbiSkin = RGBISkin;
SkinHelper.InitSkinGallery(RgbiSkin);
XMLCheckFile(XMLPath);//检查文件
GetXmlSkin();//获取xml主题
UserLookAndFeel.Default.SetSkinStyle(defaultSkinName);//设置主题样式
RgbiSkin.Caption = "主题:" + defaultSkinName; RgbiSkin.GalleryItemClick += rgbiSkin_GalleryItemClick;
} /// <summary>
/// 皮肤改变事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void rgbiSkin_GalleryItemClick(object sender, DevExpress.XtraBars.Ribbon.GalleryItemClickEventArgs e)
{
try
{ string name = string.Empty;
string caption = string.Empty; if (RgbiSkin.Gallery == null) return;
caption = RgbiSkin.Gallery.GetCheckedItems()[0].Caption;//主题的描述
caption = caption.Replace("主题:", "");
//name = bsiPaintStyle.Manager.PressedLink.Item.Tag.ToString();//主题的名称
RgbiSkin.Caption = "主题:" + caption; System.Xml.XmlDocument doc = new System.Xml.XmlDocument();
doc.Load("SkinInfo.xml");
System.Xml.XmlNodeList nodelist = doc.SelectSingleNode("SetSkin").ChildNodes;
foreach (System.Xml.XmlNode node in nodelist)
{
System.Xml.XmlElement xe = (System.Xml.XmlElement)node;//将子节点类型转换为XmlElement类型
if (xe.Name == "Skinstring")
{
xe.InnerText = caption;
}
} doc.Save(XMLPath);
}
catch (Exception ex)
{
DevExpress.XtraEditors.XtraMessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
} /// <summary>
/// 获得皮肤
/// </summary>
void GetXmlSkin()
{
try
{
XmlDocument mydoc = new XmlDocument();
mydoc.Load(XMLPath);
System.Xml.XmlNode ressNode = mydoc.SelectSingleNode("SetSkin");
defaultSkinName = ressNode.SelectSingleNode("Skinstring").InnerText; }
catch (Exception ex)
{
DevExpress.XtraEditors.XtraMessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
} public void XMLCheckFile(string filename)
{
try
{
if (System.IO.File.Exists("SkinInfo.xml") == false)
{
//XtraMessageBox.Show("不存在XML");
XMLCreate(filename);
}
}
catch (Exception ex)
{
XtraMessageBox.Show(ex.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
} /// <summary>
/// 创建XML文件
/// </summary>
/// <param name="filename">要将文档保存到其中的文件位置</param>
public void XMLCreate(string filename)
{
XmlDocument doc = new XmlDocument();
//建立xml定义声明
XmlDeclaration dec = doc.CreateXmlDeclaration("1.0", "utf-8", null);
doc.AppendChild(dec); //创建根节点
XmlElement root = doc.CreateElement("SetSkin");
XmlElement rootone = doc.CreateElement("Skinstring");//皮肤 //Application.StartupPath + @"\Config\SystemInfo.xml"
//将one,two,插入到root节点下
doc.AppendChild(root);
root.AppendChild(rootone);
doc.Save(filename);
}
}

4.窗体Load事件中添加

SkinTools.InitSkinGallery(ribbonGalleryBarItem1);//加载皮肤

5.启动目录下的XML文件SkinInfo.xml

<?xml version="1.0" encoding="utf-8"?>
<SetSkin>
<Skinstring>Summer</Skinstring>
</SetSkin>