
上文说到 可以使用DataTemplateSelector。
其实等于是用 DataTemplateSelector + 动态创建DataTemplate来实现。
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Markup; namespace ContentDemo
{
class ContentDataTemplateSelector : DataTemplateSelector
{
//用来标示一下已经创建过的类型
private readonly static Queue<Type> ViewModelQueue = new Queue<Type>(); public override DataTemplate SelectTemplate(object item, DependencyObject container)
{
do
{
if (item == null
|| item is UIElement)
{
break;
} // item 就是你的ViewModel的类型,在这主要就是找到ViewModel对应的View
// 好多框架中会在启动时构建自己的Map,来对应ViewModel
// 比如 Caliburn.Micro 框架中默认 是以名称对应的 XXXViewModel 和 XXXView,来构建Map的
// MvvmCross 框架中不仅提供了 名称,还提供了 Attribute的对应方式 // 在这为了演示方便,我就直接反射对应名称的 View了。 var viewModelType = item.GetType(); if (ViewModelQueue.Contains(viewModelType))
{
break;
} var viewModelName = viewModelType.Name; string name = null;
var index = viewModelName.LastIndexOf("ViewModel", StringComparison.OrdinalIgnoreCase);
if (index > )
{
name = viewModelName.Substring(, index);
} if (string.IsNullOrEmpty(name))
{
break;
} var viewName = string.Format("{0}.{1}{2}", viewModelType.Namespace, name, "View"); var view = viewModelType.Assembly.GetType(viewName, false, true); if (view != null)
{
var dataTemplate = CreateDataTemplate(view, viewModelType); var dtkey = dataTemplate.DataTemplateKey; if (dtkey != null)
{
Application.Current.Resources.Add(dtkey, dataTemplate);
ViewModelQueue.Enqueue(viewModelType);
} return dataTemplate;
} } while (false); return base.SelectTemplate(item, container);
} /// <summary>
/// 创建DataTemplate
/// </summary>
/// <param name="viewType"></param>
/// <param name="viewModelType"></param>
/// <returns></returns>
private DataTemplate CreateDataTemplate(Type viewType, Type viewModelType)
{
const string xamlTemplate = "<DataTemplate DataType=\"{{x:Type vm:{0}}}\"><v:{1} /></DataTemplate>";
var xaml = String.Format(xamlTemplate, viewModelType.Name, viewType.Name); var context = new ParserContext(); context.XamlTypeMapper = new XamlTypeMapper(new string[]);
context.XamlTypeMapper.AddMappingProcessingInstruction("vm", viewModelType.Namespace, viewModelType.Assembly.FullName);
context.XamlTypeMapper.AddMappingProcessingInstruction("v", viewType.Namespace, viewType.Assembly.FullName); context.XmlnsDictionary.Add("", "http://schemas.microsoft.com/winfx/2006/xaml/presentation");
context.XmlnsDictionary.Add("x", "http://schemas.microsoft.com/winfx/2006/xaml");
context.XmlnsDictionary.Add("vm", "vm");
context.XmlnsDictionary.Add("v", "v"); var template = (DataTemplate)XamlReader.Parse(xaml, context);
return template;
}
}
}
WPF有一个好处就是他的DataType,所以 你也不一定非要在选择器中处理,你可以在任意你想要的时机时,把DataTemplate加到资源里就可以了。
但是WinRT中,的DataTemplate,就没有DataType,就得通过 选择器来,返回对应的DataTemplate.
还有 WinRT中 不支持 ParserContext,就只能拼字符串构造了。
Xaml:
<Window x:Class="ContentDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ContentDemo"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<local:MainViewModel x:Key="MainViewModel" />
<!--<DataTemplate DataType="{x:Type local:FirstViewModel}">
<local:FirstView />
</DataTemplate>
<DataTemplate DataType="{x:Type local:SecondViewModel}">
<local:SecondView />
</DataTemplate>--> <local:ContentDataTemplateSelector x:Key="ContentDataTemplateSelector" />
</Window.Resources>
<Grid DataContext="{StaticResource MainViewModel}">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ContentControl Grid.ColumnSpan="2" Content="{Binding Path=ViewModel}" ContentTemplateSelector="{StaticResource ContentDataTemplateSelector}" />
<Button Grid.Row="1" Grid.Column="0" Content="ViewModel 1" Command="{Binding Path=FirstCommand}"/>
<Button Grid.Row="1" Grid.Column="1" Content="ViewModel 2" Command="{Binding Path=SecondCommand}"/>
</Grid>
</Window>
其实要是,用了很多的 ContentControl ,每一个 都去绑定 Selector,还是很烦人的一件事。
这时候,我们可以加一个 ContentControl 的 默认样式,让他默认就使用这个Selector.
<Application x:Class="ContentDemo.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ContentDemo"
StartupUri="MainWindow.xaml">
<Application.Resources>
<local:ContentDataTemplateSelector x:Key="ContentDataTemplateSelector" /> <Style TargetType="{x:Type ContentControl}">
<Setter Property="ContentTemplateSelector"
Value="{StaticResource ContentDataTemplateSelector}"/>
</Style>
</Application.Resources>
</Application>
<Window x:Class="ContentDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ContentDemo"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<local:MainViewModel x:Key="MainViewModel" />
<!--<DataTemplate DataType="{x:Type local:FirstViewModel}">
<local:FirstView />
</DataTemplate>
<DataTemplate DataType="{x:Type local:SecondViewModel}">
<local:SecondView />
</DataTemplate>--> <!--<local:ContentDataTemplateSelector x:Key="ContentDataTemplateSelector" />-->
</Window.Resources>
<Grid DataContext="{StaticResource MainViewModel}">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<ContentControl Grid.ColumnSpan="2" Content="{Binding Path=ViewModel}" />
<Button Grid.Row="1" Grid.Column="0" Content="ViewModel 1" Command="{Binding Path=FirstCommand}"/>
<Button Grid.Row="1" Grid.Column="1" Content="ViewModel 2" Command="{Binding Path=SecondCommand}"/>
</Grid>
</Window>
源码:Code