
WPF仿360卫士9.0界面设计
Chrome插件——一键保存网页为PDF1.0http://www.cnblogs.com/bdstjk/p/3163723.html |
仿照网上的一个代码写的,地址找不到了。
将窗体,控件什么的都封装到一个类库里面了,方便以后使用。
源码下载:http://download.****.net/detail/bdstjk/5679651
界面效果:
窗体模板,主要是实现一个无边框窗体,并添加阴影效果。
< Style TargetType = "DazzleWPF:DazzleWindow" >
< Setter Property = "AllowsTransparency" Value = "true" />
< Setter Property = "Background" Value = "Transparent" />
<!--<Setter Property="ResizeMode" Value="CanResizeWithGrip"/>-->
< Setter Property = "WindowStyle" Value = "None" />
< Setter Property = "Template" >
< Setter.Value >
< ControlTemplate TargetType = "DazzleWPF:DazzleWindow" >
< Grid Margin = "5" >
< Rectangle Fill = "{DynamicResource {x:Static SystemColors.WindowBrushKey}}" >
< Rectangle.Effect >
< DropShadowEffect BlurRadius = "10" ShadowDepth = "0" />
</ Rectangle.Effect >
</ Rectangle >
< Border Background = "{TemplateBinding Background}" BorderBrush = "{TemplateBinding BorderBrush}" BorderThickness = "{TemplateBinding BorderThickness}" Padding = "{TemplateBinding Margin}" SnapsToDevicePixels = "{TemplateBinding SnapsToDevicePixels}" >
< ContentPresenter />
</ Border >
</ Grid >
</ ControlTemplate >
</ Setter.Value >
</ Setter >
</ Style >
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窗体类,代码也很简单,调用一下类WindowBehaviorHelper 的方法,实现缩放操作的修复,避免最大化覆盖任务栏等。
再添加一下鼠标左键按下的拖动支持。
就OK了。
public class DazzleWindow : Window
{ public DazzleWindow()
{
this .DefaultStyleKey = typeof (DazzleWindow);
//缩放,最大化修复
WindowBehaviorHelper wh = new WindowBehaviorHelper( this );
wh.RepairBehavior();
this .MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(DazzleWindow_MouseLeftButtonDown);
}
void DazzleWindow_MouseLeftButtonDown( object sender, System.Windows.Input.MouseButtonEventArgs e)
{
this .DragMove();
}
} |
窗体行为修复,主要代码来了:
public class WindowBehaviorHelper
{
private const int WM_NCHITTEST = 0x0084; //测试消息
private const int WM_GETMINMAXINFO = 0x0024; //大小变化
private Window WindowTarget; //目标窗口
private int WidthCorner = 3; //拐角宽度
private int ThicknessTransparentBorder = 5; //阴影宽度
private int ThicknessBorder = 4; //边框宽度
private Point PointMouse = new Point(); //鼠标坐标
public enum HitTest : int //测试句柄
{
#region 测试句柄
HTERROR = -2,
HTTRANSPARENT = -1,
HTNOWHERE = 0,
HTCLIENT = 1,
HTCAPTION = 2,
HTSYSMENU = 3,
HTGROWBOX = 4,
HTSIZE = HTGROWBOX,
HTMENU = 5,
HTHSCROLL = 6,
HTVSCROLL = 7,
HTMINBUTTON = 8,
HTMAXBUTTON = 9,
HTLEFT = 10,
HTRIGHT = 11,
HTTOP = 12,
HTTOPLEFT = 13,
HTTOPRIGHT = 14,
HTBOTTOM = 15,
HTBOTTOMLEFT = 16,
HTBOTTOMRIGHT = 17,
HTBORDER = 18,
HTREDUCE = HTMINBUTTON,
HTZOOM = HTMAXBUTTON,
HTSIZEFIRST = HTLEFT,
HTSIZELAST = HTBOTTOMRIGHT,
HTOBJECT = 19,
HTCLOSE = 20,
HTHELP = 21
#endregion
}
//构造函数
public WindowBehaviorHelper(Window window)
{
this .WindowTarget = window;
}
//修复行为
public void RepairBehavior()
{
if (WindowTarget == null )
return ;
this .WindowTarget.SourceInitialized += delegate
{
IntPtr handle = ( new WindowInteropHelper(WindowTarget)).Handle;
HwndSource hwndSource = HwndSource.FromHwnd(handle);
if (hwndSource != null )
{
hwndSource.AddHook(WindowProc);
}
};
}
//消息循环
private IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case WM_NCHITTEST:
if (WindowTarget.WindowState != WindowState.Normal)
{
break ;
}
this .PointMouse.X = (lParam.ToInt32() & 0xFFFF);
this .PointMouse.Y = (lParam.ToInt32() >> 16);
//窗口左上角
if ( this .PointMouse.X > this .WindowTarget.Left + this .ThicknessTransparentBorder
&& this .PointMouse.X <= this .WindowTarget.Left + this .ThicknessTransparentBorder + this .WidthCorner
&& this .PointMouse.Y > this .WindowTarget.Top + this .ThicknessTransparentBorder
&& this .PointMouse.Y <= this .WindowTarget.Top + this .ThicknessTransparentBorder + this .WidthCorner)
{
handled = true ;
return new IntPtr(( int )HitTest.HTTOPLEFT);
}
//窗口左下角
else if ( this .PointMouse.X > this .WindowTarget.Left + this .ThicknessTransparentBorder
&& this .PointMouse.X <= this .WindowTarget.Left + this .ThicknessTransparentBorder + this .WidthCorner
&& this .PointMouse.Y < this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder
&& this .PointMouse.Y >= this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder - this .WidthCorner)
{
handled = true ;
return new IntPtr(( int )HitTest.HTBOTTOMLEFT);
}
//窗口右上角
else if ( this .PointMouse.X < this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder
&& this .PointMouse.X >= this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder - this .WidthCorner
&& this .PointMouse.Y > this .WindowTarget.Top + this .ThicknessTransparentBorder
&& this .PointMouse.Y <= this .WindowTarget.Top + this .ThicknessTransparentBorder + this .WidthCorner)
{
handled = true ;
return new IntPtr(( int )HitTest.HTTOPRIGHT);
}
//窗口右下角
else if ( this .PointMouse.X < this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder
&& this .PointMouse.X >= this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder - this .WidthCorner
&& this .PointMouse.Y < this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder
&& this .PointMouse.Y >= this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder - this .WidthCorner)
{
handled = true ;
return new IntPtr(( int )HitTest.HTBOTTOMRIGHT);
}
//窗口左侧
else if ( this .PointMouse.X > this .WindowTarget.Left + this .ThicknessTransparentBorder
&& this .PointMouse.X <= this .WindowTarget.Left + this .ThicknessTransparentBorder + this .ThicknessBorder
&& this .PointMouse.Y > this .WindowTarget.Top + this .ThicknessTransparentBorder
&& this .PointMouse.Y < this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder)
{
handled = true ;
return new IntPtr(( int )HitTest.HTLEFT);
}
//窗口右侧
else if ( this .PointMouse.X < this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder
&& this .PointMouse.X >= this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder - this .ThicknessBorder
&& this .PointMouse.Y > this .WindowTarget.Top + this .ThicknessTransparentBorder
&& this .PointMouse.Y < this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder)
{
handled = true ;
return new IntPtr(( int )HitTest.HTRIGHT);
}
//窗口上方
else if ( this .PointMouse.X > this .WindowTarget.Left + this .ThicknessTransparentBorder
&& this .PointMouse.X < this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder
&& this .PointMouse.Y > this .WindowTarget.Top + this .ThicknessTransparentBorder
&& this .PointMouse.Y <= this .WindowTarget.Top + this .ThicknessTransparentBorder + this .ThicknessBorder)
{
handled = true ;
return new IntPtr(( int )HitTest.HTTOP);
}
//窗口下方
else if ( this .PointMouse.X > this .WindowTarget.Left + this .ThicknessTransparentBorder
&& this .PointMouse.X < this .WindowTarget.Left + this .WindowTarget.ActualWidth - this .ThicknessTransparentBorder
&& this .PointMouse.Y < this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder
&& this .PointMouse.Y >= this .WindowTarget.Top + this .WindowTarget.ActualHeight - this .ThicknessTransparentBorder - this .ThicknessBorder)
{
handled = true ;
return new IntPtr(( int )HitTest.HTBOTTOM);
}
//其他消息
else
{
break ;
}
case WM_GETMINMAXINFO:
WmGetMinMaxInfo(hwnd, lParam);
handled = true ;
break ;
default :
break ;
}
return IntPtr.Zero;
}
//更改最小化最大化时窗口位置大小
private void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof (MINMAXINFO));
int MONITOR_DEFAULTTONEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero)
{
MONITORINFO monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left) - 3;
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top) - 3;
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left) + 6;
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top) + 6;
mmi.ptMinTrackSize.x = ( int ) this .WindowTarget.MinWidth;
mmi.ptMinTrackSize.y = ( int ) this .WindowTarget.MinHeight;
}
Marshal.StructureToPtr(mmi, lParam, true );
}
[DllImport( "user32" )]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[DllImport( "User32" )]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
#region Nested type: MINMAXINFO
[StructLayout(LayoutKind.Sequential)]
internal struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
}
#endregion
#region Nested type: MONITORINFO
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class MONITORINFO
{
public int cbSize = Marshal.SizeOf( typeof (MONITORINFO));
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
#endregion
#region Nested type: POINT
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
public int x;
public int y;
public POINT( int x, int y)
{
this .x = x;
this .y = y;
}
}
#endregion
#region Nested type: RECT
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
public static readonly RECT Empty;
public int Width
{
get { return Math.Abs(right - left); }
}
public int Height
{
get { return bottom - top; }
}
public RECT( int left, int top, int right, int bottom)
{
this .left = left;
this .top = top;
this .right = right;
this .bottom = bottom;
}
public RECT(RECT rcSrc)
{
left = rcSrc.left;
top = rcSrc.top;
right = rcSrc.right;
bottom = rcSrc.bottom;
}
public bool IsEmpty
{
get
{
return left >= right || top >= bottom;
}
}
public override string ToString()
{
if ( this == Empty)
{
return "RECT {Empty}" ;
}
return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }" ;
}
public override bool Equals( object obj)
{
if (!(obj is Rect))
{
return false ;
}
return ( this == (RECT)obj);
}
public override int GetHashCode()
{
return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
}
public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
}
public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
#endregion
}
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分类: [技术]WPF