类似nike+、香蕉打卡的转场动画效果-b

时间:2023-03-09 04:38:10
类似nike+、香蕉打卡的转场动画效果-b

首先,支持并感谢@wazrx 的 http://www.jianshu.com/p/45434f73019e和@onevcathttps://onevcat.com/2013/10/vc-transition-in-ios7/ 对于转场动画的讲解和实现,非常详细,本人也是看过他们的文章后受的启发,快速实现了基于本项目需求的转场动画效果。

效果如下:(gif是我们的美术大师帮忙做的演示动效,实际的效果要比这个好,可通过文章最后链接下载我们的app:柠檬跑步,查看效果)

类似nike+、香蕉打卡的转场动画效果-b

地图切换.gif

我的需求是两个页面push、pop之间的切换,所以自定义了push的转场动画,首先需要个遵循<UIViewControllerAnimatedTransitioning>协议的管理对象,并实现其两个方法:
XWCircleSpreadTransition.h

#import <UIKit/UIKit.h>
typedef NS_ENUM(NSUInteger, XWCircleSpreadTransitionType) {    
   XWCircleSpreadTransitionTypePush = 0,    
   XWCircleSpreadTransitionTypePop
};
@interface XWCircleSpreadTransition : NSObject<UIViewControllerAnimatedTransitioning>
@property (nonatomic, assign) XWCircleSpreadTransitionType type;  
+ (instancetype)transitionWithTransitionType:(XWCircleSpreadTransitionType)type;
- (instancetype)initWithTransitionType:(XWCircleSpreadTransitionType)type;@end

XWCircleSpreadTransition.m

#import "XWCircleSpreadTransition.h"
@implementation XWCircleSpreadTransition
+ (instancetype)transitionWithTransitionType:(XWCircleSpreadTransitionType)type{    
   return [[self alloc] initWithTransitionType:type];
}  
- (instancetype)initWithTransitionType:(XWCircleSpreadTransitionType)type{    
   self = [super init];    
   if (self) {        
        _type = type;    
   }    
   return self;
}  
- (NSTimeInterval)transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext{    
   return 0.7;
}  
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext{    
   switch (_type) {        
       case XWCircleSpreadTransitionTypePush:            
           [self presentAnimation:transitionContext];            
           break;        
       case XWCircleSpreadTransitionTypePop:            
           [self dismissAnimation:transitionContext];            
           break;    
    }
}  
- (void)dismissAnimation:(id<UIViewControllerContextTransitioning>)transitionContext{    
   UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];    
   UIViewController *fromVC = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];    
   UIView *containerView = [transitionContext containerView];    
   [containerView insertSubview:toVC.view atIndex:0];    //画两个圆路径    
   CGFloat radius = sqrtf(containerView.frame.size.height * containerView.frame.size.height + containerView.frame.size.width * containerView.frame.size.width) / 2;    UIBezierPath *startCycle = [UIBezierPath bezierPathWithArcCenter:containerView.center radius:radius startAngle:0 endAngle:M_PI * 2 clockwise:YES];//    UIBezierPath *endCycle =  [UIBezierPath bezierPathWithOvalInRect:temp.mapBtnFrame];    
   UIBezierPath *endCycle =  [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 0, 0)];    //创建CAShapeLayer进行遮盖    
   CAShapeLayer *maskLayer = [CAShapeLayer layer];    
   maskLayer.fillColor = [UIColor greenColor].CGColor;    
   maskLayer.path = endCycle.CGPath;    
   fromVC.view.layer.mask = maskLayer;    //创建路径动画    
   CABasicAnimation *maskLayerAnimation = [CABasicAnimation animationWithKeyPath:@"path"];    
   maskLayerAnimation.delegate = self;    
   maskLayerAnimation.fromValue = (__bridge id)(startCycle.CGPath);    
   maskLayerAnimation.toValue = (__bridge id)((endCycle.CGPath));    
   maskLayerAnimation.duration = [self transitionDuration:transitionContext];    
   maskLayerAnimation.delegate = self;    
   maskLayerAnimation.timingFunction = [CAMediaTimingFunction  functionWithName:kCAMediaTimingFunctionEaseInEaseOut];    
   [maskLayerAnimation setValue:transitionContext forKey:@"transitionContext"];    
   [maskLayer addAnimation:maskLayerAnimation forKey:@"path"];
}  
- (void)presentAnimation:(id<UIViewControllerContextTransitioning>)transitionContext{    UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];    UIView *containerView = [transitionContext containerView];    
   [containerView addSubview:toVC.view];    //画两个圆路径//    UIBezierPath *startCycle =  [UIBezierPath bezierPathWithOvalInRect:fromVC.mapBtnFrame];    
   UIBezierPath *startCycle =  [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 0, 0)];    CGFloat x = MAX(100, containerView.frame.size.width - 100);    CGFloat y = MAX(100, containerView.frame.size.height - 100);    CGFloat radius = sqrtf(pow(x, 2) + pow(y, 2));    UIBezierPath *endCycle = [UIBezierPath bezierPathWithArcCenter:containerView.center radius:radius startAngle:0 endAngle:M_PI * 2 clockwise:YES];    //创建CAShapeLayer进行遮盖    
   CAShapeLayer *maskLayer = [CAShapeLayer layer];    
   maskLayer.path = endCycle.CGPath;    //将maskLayer作为toVC.View的遮盖    
   toVC.view.layer.mask = maskLayer;    //创建路径动画    
   CABasicAnimation *maskLayerAnimation = [CABasicAnimation animationWithKeyPath:@"path"];    
   maskLayerAnimation.delegate = self;    //动画是加到layer上的,所以必须为CGPath,再将CGPath桥接为OC对象    
   maskLayerAnimation.fromValue = (__bridge id)(startCycle.CGPath);    
   maskLayerAnimation.toValue = (__bridge id)((endCycle.CGPath));    
   maskLayerAnimation.duration = [self transitionDuration:transitionContext];    
   maskLayerAnimation.delegate = self;    
   maskLayerAnimation.timingFunction = [CAMediaTimingFunction  functionWithName:kCAMediaTimingFunctionEaseInEaseOut];      
   [maskLayerAnimation setValue:transitionContext forKey:@"transitionContext"];    
   [maskLayer addAnimation:maskLayerAnimation forKey:@"path"];
}  
- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag{    
   switch (_type) {        
       case XWCircleSpreadTransitionTypePush:{            
           id<UIViewControllerContextTransitioning> transitionContext = [anim valueForKey:@"transitionContext"];             [transitionContext completeTransition:YES];            
           UIView *toView = [transitionContext viewForKey:UITransitionContextToViewKey];            
           toView.layer.mask = nil;            
           UIViewController *vc = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];             vc.view.layer.mask = nil;         }            
           break;        
       case XWCircleSpreadTransitionTypePop:{            
           id<UIViewControllerContextTransitioning> transitionContext = [anim valueForKey:@"transitionContext"];            
           [transitionContext completeTransition:YES];            
           UIViewController *vc = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];            
           vc.view.layer.mask = nil;         }            
           break;    
   }
}
@end

剩下的就是在ViewControllerA中实现代理<UINavigationControllerDelegate>中的animationControllerForOperation:

#pragma mark -
#pragma mark - UINavigation Delegate
-(id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC {    
   if (fromVC == self) {        
       return [XWCircleSpreadTransition transitionWithTransitionType:XWCircleSpreadTransitionTypePush];    
   }    
   if (toVC == self) {        
       return [XWCircleSpreadTransition transitionWithTransitionType:XWCircleSpreadTransitionTypePop];    
   }    
   return nil;
}

到此,这个简单的转场动画已经实现完毕,而且动画效果可以自定义成自己想要的展现形式。