
首先是控件轮换
一.创建主布局
1.用到的控件是 TextSwitcher (文本轮换)
那么其他对应的也就是 ImageSwitcher (图片轮换)
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.yuxuan.lunhuan.activity.MainActivity" > <TextSwitcher
android:id="@+id/textSwitcher1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#440000ff" > </TextSwitcher> <ImageSwitcher
android:id="@+id/imageSwitcher1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#44ff0000" > </ImageSwitcher> </LinearLayout>
activity_main.xml
二.主要代码
1.声明一下控件 TextSwitcher
private TextSwitcher textSwitcher1;
2.定义一个String类型的数组用来做数据
private String[] strs = new String[] { "1", "2", "3" };
3.创建一个int型的变量用来记录下标
private int index = 0;
4.创建两个int型的值用来保存下面会用到的触摸事件手机按下和松开的X值
private int startx; private int endx;
5.在初始化事件里开始写代码把!
textSwitcher1 = (TextSwitcher) findViewById(R.id.textSwitcher1); // 创建工厂 匿名内部类
textSwitcher1.setFactory(new ViewFactory() { @Override
// 用这个方法创建TextView
public View makeView() { return new TextView(MainActivity.this);
}
}); // 定义一个动画(可有可无)
TranslateAnimation animation = new TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 1.0f,
Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_SELF,
0.0f, Animation.RELATIVE_TO_SELF, 0.0f); animation.setDuration(1500);
animation.setFillAfter(true); textSwitcher1.setInAnimation(animation);
textSwitcher1.setText(strs[0]); textSwitcher1.setOnTouchListener(new OnTouchListener() { @Override
// 设置触摸事件
public boolean onTouch(View v, MotionEvent event) {
// 按下
if (event.getAction() == MotionEvent.ACTION_DOWN) { startx = event.getX(); }
// 松开
if (event.getAction() == MotionEvent.ACTION_UP) { endx = event.getX();
// 滑动一定距离才执行
if (startx - endx > 100) {
// 判断下标
if (index == strs.length) {
index = 0;
}
// 设置文本 下标加1
textSwitcher1.setText(strs[index]);
index = index + 1;
} }
return true;
}
});
然后是图片轮换 其实大致上是一样的 直接上代码
首先在主布局文件中添加一个 ImageSwitcher 控件
然后进入代码编写
1.声明一下控件 ImageSwitcher
private ImageSwitcher imageSwitcher1;
2.定义一个int类型的数组用来保存所需图片的ID
private int[] imgs = new int[] { android.R.drawable.alert_dark_frame,
android.R.drawable.arrow_down_float,
android.R.drawable.btn_dropdown, };
3.创建一个int型的变量用来记录下标 (同上)
4.创建两个int型的值用来保存下面会用到的触摸事件手机按下和松开的X值 (同上)
5.在初始化事件里开始写代码把!
imageSwitcher1 = (ImageSwitcher) findViewById(R.id.imageSwitcher1); imageSwitcher1.setFactory(new ViewFactory() { @Override
// 创建 ImageView 这里我们需要处理一下背景
public View makeView() { ImageView lv = new ImageView(MainActivity.this);
lv.setBackgroundColor(Color.RED);
FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
params.gravity = Gravity.CENTER_VERTICAL;
lv.setLayoutParams(params);
return lv;
}
}); TranslateAnimation inanimation = new TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 1.0f,
Animation.RELATIVE_TO_PARENT, 0.0f, Animation.RELATIVE_TO_SELF,
0.0f, Animation.RELATIVE_TO_SELF, 0.0f); inanimation.setDuration(1500);
inanimation.setFillAfter(true); imageSwitcher1.setInAnimation(inanimation);
imageSwitcher1.setImageResource(imgs[index]); imageSwitcher1.setOnTouchListener(new OnTouchListener() { @Override
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) { startx = event.getX(); }
if (event.getAction() == MotionEvent.ACTION_UP) { endx = event.getX(); if (startx - endx > 100) {
if (index == strs.length) {
index = 0;
} imageSwitcher1.setImageResource(imgs[index]);
index = index + 1;
} }
return true;
}
});
最后写一写页面间的轮换
首先放上主布局代码
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.yuxuan.lunhuanym.MainActivity" > // 这里用的是用的是 android-support-v4 里面的控件 详情可以百度
<android.support.v4.view.ViewPager
android:id="@+id/vp"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</android.support.v4.view.ViewPager> </LinearLayout>
activity_main.xml
下面的直接附上主代码
package com.yuxuan.lunhuanym; import java.util.ArrayList;
import java.util.List; import android.app.Activity;
import android.os.Bundle;
import android.support.v4.view.PagerAdapter;
import android.support.v4.view.ViewPager;
import android.view.View;
import android.view.ViewGroup; public class MainActivity extends Activity { private ViewPager pager; private int[] pagids = new int[] { R.layout.activity_view1,
R.layout.activity_view2, R.layout.activity_view3, }; private PagerAdapter adapter; @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
initView();
} private void initView() {
setContentView(R.layout.activity_main); pager = (ViewPager) findViewById(R.id.vp); adapter = new MyPageAdapter(); pager.setAdapter(adapter);
} // 自定义适配器
private class MyPageAdapter extends PagerAdapter { private List<View> vs; public MyPageAdapter() {
vs = new ArrayList<View>();
for (int i = 0; i < pagids.length; i++) {
View view = View.inflate(MainActivity.this, pagids[i], null);
vs.add(view);
}
} @Override
// 要轮放的页面总共有多少
public int getCount() { return pagids.length;
} @Override
public boolean isViewFromObject(View view, Object object) { return view == object;
} @Override
// 初始化一个条目
// container viewpager 本身
// position 马上出来的试图
public Object instantiateItem(ViewGroup container, int position) { container.addView(vs.get(position)); return vs.get(position);
} @Override
// 销毁一个条目
// container 容器本身
// position 销毁的下标
// object 销毁的page
public void destroyItem(ViewGroup container, int position, Object object) {
container.removeView((View) object);
} }
}
感觉稍微牛逼点的控件都和适配器有关 有木有~