原图旋转/缩放 然后画布画图 ImageProcessor

时间:2023-03-08 17:51:33
            //旋转
byte[] photoBytes = File.ReadAllBytes(HttpContext.Current.Server.MapPath(diyInfo.ImageUrl));
ImageFactory imageFactory = new ImageFactory();
imageFactory.Load(photoBytes);
imageFactory.Rotate(diyInfo.RotationAngle);
var ss = imageFactory.Image;
//缩放
Bitmap bm1 = new Bitmap(ss, Convert.ToInt32(ss.Width * diyInfo.TemplateZoom * diyInfo.PictureZoom), Convert.ToInt32(ss.Height * diyInfo.TemplateZoom * diyInfo.PictureZoom));
//画布做图
Bitmap huabu = new Bitmap(Convert.ToInt32(diyInfo.EditWidth), Convert.ToInt32(diyInfo.EditHeight));
Graphics huabug = Graphics.FromImage(huabu);
var neww = bm1.Width;
var newh = bm1.Height;
var x = Convert.ToInt32(diyInfo.CenterMarginLeft * diyInfo.TemplateZoom - neww / );
var y = Convert.ToInt32(diyInfo.CenterMarginTop * diyInfo.TemplateZoom - newh / );
Point ulCorner = new Point(x, y);
huabug.DrawImage(bm1, ulCorner);
huabu.Save(@"newbm.jpg");
  //创建一块指定大小的画布
var bitmap = new Bitmap(, );
var huabug = Graphics.FromImage(bitmap);
//在画布指定位置添加一张图片
var ulCorner = new Point(, );
var newImage = Image.FromFile(@"C:\\Users\\wei.chen\\Desktop\\ConsoleApplication1\\ConsoleApplication1\\images\\chrome.png");
huabug.DrawImage(newImage, ulCorner);
//在画布指定位置写文字
//定义字体
var frm = new PrivateFontCollection();
frm.AddFontFile(@"C:\\Users\\wei.chen\\Desktop\\ConsoleApplication1\\ConsoleApplication1\\fonts\\华康娃娃体.TTF");
Font font = new Font(frm.Families[], );
//定义颜色
SolidBrush sbrush = new SolidBrush(System.Drawing.ColorTranslator.FromHtml("#ff0000"));
// 绘制围绕点旋转的文本
PointF point = new PointF(, );
StringFormat format = new StringFormat();
format.Alignment = StringAlignment.Center;
format.LineAlignment = StringAlignment.Center;
Matrix mtxRotate = huabug.Transform;
mtxRotate.RotateAt(90f, point); // 旋转角度和平移
huabug.Transform = mtxRotate;
huabug.DrawString("从前有座山", font, sbrush, point, format);
bitmap.Save(@"newbm.jpg");