activemq读取剩余消息队列中消息的数量

时间:2023-03-08 18:41:20

先上原文链接:

http://blog.****.net/bodybo/article/details/5647968  ActiveMQ在C#中的应用

ActiveMQ是个好东东,不必多说。ActiveMQ提供多种语言支持,如Java, C, C++, C#, Ruby, Perl, Python, PHP等。由于我在windows下开发GUI,比较关心C++和C#,其中C#的ActiveMQ很简单,Apache提供NMS(.Net Messaging Service)支持.Net开发,只需如下几个步骤即能建立简单的实现。C++的应用相对麻烦些,稍后写文章介绍。

1、去ActiveMQ官方网站下载最新版的ActiveMQ,网址:http://activemq.apache.org/download.html。我之前下的是5.3.1,5.3.2现在也已经出来了。

2、去ActiveMQ官方网站下载最新版的Apache.NMS,网址:http://activemq.apache.org/nms/download.html,需要下载Apache.NMS和Apache.NMS.ActiveMQ两个bin包,如果对源码感兴趣,也可下载src包。这里要提醒一下,如果下载1.2.0版本的NMS.ActiveMQ,Apache.NMS.ActiveMQ.dll在实际使用中有个bug,即停止ActiveMQ应用时会抛WaitOne函数异常,查看src包中的源码发现是由于Apache.NMS.ActiveMQ-1.2.0-src/src/main/csharp/Transport/InactivityMonitor.cs中的如下代码造成的,修改一下源码重新编译即可。看了一下最新版1.3.0已经修复了这个bug,因此下载最新版即可。

private void StopMonitorThreads()
{
lock(monitor)
{
if(monitorStarted.CompareAndSet(true, false))
{
AutoResetEvent shutdownEvent = new AutoResetEvent(false); // Attempt to wait for the Timers to shutdown, but don't wait
// forever, if they don't shutdown after two seconds, just quit.
this.readCheckTimer.Dispose(shutdownEvent);
shutdownEvent.WaitOne(TimeSpan.FromMilliseconds(2000));
this.writeCheckTimer.Dispose(shutdownEvent);
shutdownEvent.WaitOne(TimeSpan.FromMilliseconds(2000)); //WaitOne的定义:public virtual bool WaitOne(TimeSpan timeout,bool exitContext) this.asyncTasks.Shutdown();
this.asyncTasks = null;
this.asyncWriteTask = null;
this.asyncErrorTask = null;
}
}
}

  

3、运行ActiveMQ,找到ActiveMQ解压后的bin文件夹:.../apache-activemq-5.3.1/bin,执行activemq.bat批处理文件即可启动ActiveMQ服务器,默认端口为61616,这可在配置文件中修改。

4、写C#程序实现ActiveMQ的简单应用。新建C#工程(一个Producter项目和一个Consumer项目),WinForm或Console程序均可,这里建的是Console工程,添加对Apache.NMS.dll和Apache.NMS.ActiveMQ.dll的引用,然后即可编写实现代码了,简单的Producer和Consumer实现代码如下:

using System;
using System.Collections.Generic;
using System.Text;
using Apache.NMS;
using Apache.NMS.ActiveMQ;
using System.IO;
using System.Xml.Serialization;
using System.Runtime.Serialization.Formatters.Binary; namespace Publish
{
class Program
{
static void Main(string[] args)
{
try
{
//Create the Connection Factory
IConnectionFactory factory = new ConnectionFactory("tcp://localhost:61616/");
using (IConnection connection = factory.CreateConnection())
{
//Create the Session
using (ISession session = connection.CreateSession())
{
//Create the Producer for the topic/queue
IMessageProducer prod = session.CreateProducer(
new Apache.NMS.ActiveMQ.Commands.ActiveMQTopic("testing")); //Send Messages
int i = 0; while (!Console.KeyAvailable)
{
ITextMessage msg = prod.CreateTextMessage();
msg.Text = i.ToString();
Console.WriteLine("Sending: " + i.ToString());
prod.Send(msg, Apache.NMS.MsgDeliveryMode.NonPersistent, Apache.NMS.MsgPriority.Normal, TimeSpan.MinValue); System.Threading.Thread.Sleep(5000);
i++;
}
}
} Console.ReadLine();
}
catch (System.Exception e)
{
Console.WriteLine("{0}",e.Message);
Console.ReadLine();
}
}
}
}

  consumer:

using System;
using System.Collections.Generic;
using System.Text;
using Apache.NMS;
using Apache.NMS.ActiveMQ;
using System.IO;
using System.Xml.Serialization;
using System.Runtime.Serialization.Formatters.Binary; namespace Subscribe
{
class Program
{
static void Main(string[] args)
{
try
{
//Create the Connection factory
IConnectionFactory factory = new ConnectionFactory("tcp://localhost:61616/"); //Create the connection
using (IConnection connection = factory.CreateConnection())
{
connection.ClientId = "testing listener";
connection.Start(); //Create the Session
using (ISession session = connection.CreateSession())
{
//Create the Consumer
IMessageConsumer consumer = session.CreateDurableConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQTopic("testing"), "testing listener", null, false); consumer.Listener += new MessageListener(consumer_Listener); Console.ReadLine();
}
connection.Stop();
connection.Close();
}
}
catch (System.Exception e)
{
Console.WriteLine(e.Message);
}
} static void consumer_Listener(IMessage message)
{
try
{
ITextMessage msg = (ITextMessage)message;
Console.WriteLine("Receive: " + msg.Text);
}
catch (System.Exception e)
{
Console.WriteLine(e.Message);
}
}
}
}

  

程序实现的功能:生产者producer建立名为testing的主题,并每隔5秒向该主题发送消息,消费者consumer订阅了testing主题,因此只要生产者发送testing主题的消息到ActiveMQ服务器,服务器就将该消息发送给订阅了testing主题的消费者。

编译生成producer.exe和consumer.exe,并执行两个exe,即可看到消息的发送与接收了。

这个例子是建的主题(Topic),ActiveMQ还支持另一种方式:Queue,即P2P,两者有什么区别呢?区别在于,Topic是广播,即如果某个Topic被多个消费者订阅,那么只要有消息到达服务器,服务器就将该消息发给全部的消费者;而Queue是点到点,即一个消息只能发给一个消费者,如果某个Queue被多个消费者订阅,没有特殊情况的话消息会一个一个地轮流发给不同的消费者,比如:

msg1-->consumer A

msg2-->consumer B

msg3-->consumer C

msg4-->consumer A

msg5-->consumer B

msg6-->consumer C

特殊情况是指:ActiveMQ支持过滤机制,即生产者可以设置消息的属性(Properties),该属性与消费者端的Selector对应,只有消费者设置的selector与消息的Properties匹配,消息才会发给该消费者。Topic和Queue都支持Selector。

Properties和Selector该如何设置呢?请看如下代码:

ITextMessage msg = prod.CreateTextMessage();
msg.Text = i.ToString();
msg.Properties.SetString("myFilter", "test1");
Console.WriteLine("Sending: " + i.ToString());
prod.Send(msg, Apache.NMS.MsgDeliveryMode.NonPersistent, Apache.NMS.MsgPriority.Normal, TimeSpan.MinValue);

  

producer:

//生成consumer时通过参数设置Selector
IMessageConsumer consumer = session.CreateConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue("testing"), "myFilter='test1'");

介于许多朋友对Demo程序的需求,上传一个之前自己写的WinForm Demo吧,下载地址在这里:http://download.****.net/detail/bodybo/4498147