【Vue.js游戏机实战】- Vue.js实现大转盘抽奖总结

时间:2021-06-01 21:50:35

大家好!先上图看看本次案例的整体效果。

【Vue.js游戏机实战】- Vue.js实现大转盘抽奖总结

实现思路:

  1. Vue component实现大转盘组件,可以嵌套到任意要使用的页面。
  2. css3 transform控制大转盘抽奖过程的动画效果。
  3. 抽奖组件内使用钩子函数watch监听抽奖结果的返回情况播放大转盘动画并给用户弹出中奖提示。
  4. 中奖结果弹窗,为抽奖组件服务。

实现步骤如下:

  1. 构建api奖品配置信息和抽奖接口,vuex全局存放奖品配置和中奖结果数据信息。
    api:
    export default {
    getPrizeList () {
    let prizeList = [
    {
    id: 1,
    name: '小米8',
    img: 'https://i1.mifile.cn/f/i/g/2015/cn-index/m8-140.png'
    },
    {
    id: 2,
    name: '小米电视',
    img: 'https://i1.mifile.cn/f/i/g/2015/TV4A-43QC.png'
    }, {
    id: 3,
    name: '小米平衡车',
    img: 'https://i1.mifile.cn/f/i/g/2015/cn-index/scooter-140!140x140.jpg'
    }, {
    id: 4,
    name: '小米耳机',
    img: 'https://c1.mifile.cn/f/i/g/2015/video/pinpai140!140x140.jpg'
    }
    ]
    return prizeList
    },
    lottery () {
    return {
    id: 4,
    name: '小米耳机',
    img: 'https://c1.mifile.cn/f/i/g/2015/video/pinpai140!140x140.jpg'
    }
    }
    }

    store:

    import lotteryApi from '../../api/lottery.api.js'
    
    const state = {
    prizeList: [],
    lotteryResult: {}
    } const getters = {
    prizeList: state => state.prizeList,
    lotteryResult: state => state.lotteryResult
    } const mutations = {
    SetPrizeList (state, { prizeList }) {
    state.prizeList = prizeList
    },
    SetLotteryResult (state, { lotteryResult }) {
    state.lotteryResult = lotteryResult
    }
    } const actions = {
    getPrizeList ({ commit }) {
    let result = lotteryApi.getPrizeList()
    commit('SetPrizeList', { prizeList: result })
    },
    lottery ({ commit }) {
    let result = lotteryApi.lottery()
    commit('SetLotteryResult', { lotteryResult: result })
    }
    } export default {
    state,
    getters,
    mutations,
    actions,
    namespaced: true
    }
  2. 编写抽奖组件,为保证通用性,组件只负责播放抽奖结果。接收两个数据和一个方法,如下:
    数据一:预置的奖品列表数据(轮播奖品需要)
    数据二:抽奖结果,播放抽奖动画和弹出中奖结果需要
    方法:抽奖动作,返回的抽奖结果数据即为数据二,响应式传递给组件
    大概代码思路如下(仅供参考,不可运行)
    <template>
    <section>
    <div class="lucky-item">
    <img src="//www.cnblogs.com/images/cnblogs_com/codeon/878827/o_backImage.jpg"
    alt>
    <div class="lucky-box">
    <img src="//www.cnblogs.com/images/cnblogs_com/codeon/878827/o_circle.jpg"
    alt>
    <ul id="wheel"
    class="wheel-list"
    :style="wheelStyle"
    :class="transition">
    <li v-for="(prize,index) in slotPrizes"
    :style="{transform: 'rotate('+index*45+'deg)'}"
    v-bind:key="index">
    <div class="fan-item"
    style="transform: rotate(15deg) skewY(45deg);"></div>
    <div class="lucky-prize">
    <h3>{{prize.name}}</h3>
    </div>
    </li>
    </ul>
    <div class="wheel-btn"
    @click="$emit('lottery')">
    <a>
    <img src="//images.cnblogs.com/cnblogs_com/codeon/878827/o_go.jpg"
    alt>
    </a>
    </div>
    </div>
    <prize-pop :prize="lotteryResult"
    v-if="showPrize"
    @closeLotteryPop="showPrize=false" />
    </div>
    </section>
    </template>
    <script>
    import PrizePop from './common/prize-pop.vue'
    export default {
    name: 'BigTurntable',
    data () {
    return {
    isStart: false,
    showPrize: false,
    wheelStyle: { 'transform': 'rotate(0deg)' },
    transition: 'transitionclear',
    playTurns: 5 // 默认先旋转5圈
    }
    },
    components: {
    PrizePop
    },
    props: {
    prizes: {
    type: Array,
    required: false
    },
    lotteryResult: {
    type: Object,
    default: () => { }
    }
    },
    computed: {
    slotPrizes () {
    var self = this
    console.log(self.prizes)
    let prizeList = []
    prizeList.push({ ...self.prizes[0], slotIndex: 1 })
    prizeList.push({ name: '谢谢参与', slotIndex: 2 })
    prizeList.push({ ...self.prizes[1], slotIndex: 3 })
    prizeList.push({ name: '谢谢参与', slotIndex: 4 })
    prizeList.push({ ...self.prizes[2], slotIndex: 5 })
    prizeList.push({ name: '谢谢参与', slotIndex: 6 })
    prizeList.push({ ...self.prizes[3], slotIndex: 7 })
    prizeList.push({ name: '谢谢参与', slotIndex: 8 })
    console.log(prizeList)
    return prizeList
    }
    },
    methods: {
    /**
    * 执行抽奖动画
    */
    playWheel (index) { },
    /**
    * 获取中奖结果所在奖品列表中的索引,以确定抽奖动画最终落在哪个奖品
    */
    getPrizeIndex (prizeId) { }
    },
    watch: {
    /**
    * 监听抽奖结果,一旦有中奖信息就开始执行抽奖动画
    */
    lotteryResult (newVal, oldVal) {
    var self = this
    if (newVal.id && newVal.id > 0) {
    let index = self.getPrizeIndex(newVal.id)
    self.playWheel(index)
    }
    }
    }
    }
    </script>
  3. 弹出中奖结果组件,依附于抽奖组件,在上一步的执行抽奖结果动画结束后执行。
    <template>
    <div class="subject-pop" style="z-index: 10;" v-if="prize.id>0">
    <div class="subject-pop-mask"></div>
    <div class="subject-pop-box">
    <h3>恭喜您</h3>
    <p>
    <img :src="prize.img" alt>
    </p>
    <h4>获得
    <span></span>
    <span>{{prize.name}}</span>
    </h4>
    <div class="subject-pop-footer">
    <a href="javascript:;" class="november-btn1" @click="closeLotteryEmit">知道了</a>
    </div>
    </div>
    </div>
    </template>
    <script>
    export default {
    props: {
    prize: {
    type: Object,
    default: () => {
    return {
    id: 0
    }
    }
    }
    },
    methods: {
    closeLotteryEmit () {
    this.$emit('closeLotteryPop')
    }
    }
    }
    </script>
  4. 抽奖组件运用在需要使用的页面中,此页面需要为抽奖组件提前准备好预置奖品列表和中奖结果信息,并提供好抽奖方法供子组件(抽奖组件)触发,触发完更改抽奖结果响应式传入到抽奖组件中。
    <template>
    <section>
    <div style="width:100%;text-align:center;margin:2rem 0;">您有一次抽奖机会,祝君好运~~~</div>
    <BigTurntable :prizes="prizeList"
    :lotteryResult="lotteryResult"
    @lottery="lottery" />
    </section>
    </template> <script>
    import { mapGetters, mapActions } from 'vuex'
    import BigTurntable from '@/components/bigTurntable.vue'
    export default {
    name: 'BigTurntableRun',
    created () {
    var self = this
    self.getPrizeList()
    },
    components: {
    BigTurntable
    },
    computed: {
    ...mapGetters({
    prizeList: 'lottery/prizeList',
    lotteryResult: 'lottery/lotteryResult'
    })
    },
    methods: {
    ...mapActions({
    getPrizeList: 'lottery/getPrizeList',
    lottery: 'lottery/lottery'
    })
    }
    }
    </script>

    以上就是大转盘抽奖核心步骤的整体思路,欢迎讨论。

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